/ CometEngine / Physics / RaycastClosestCometEngineVector2CometEngineVector2SystemSingleSystemInt32SystemSingleSystemSingle

RaycastClosest(CometEngine.Vector2, CometEngine.Vector2, System.Single, System.Int32, System.Single, System.Single)

Type:
METHOD

Description:
Casts a ray against Colliders in the Scene and returns the closest. If there is not hit, raycasthit.collider will be null