/ CometEngine / Json / JsonArray
using System; using CometEngine; using CometEngine.Json; class main : CometBehaviour { // Called before first frame public void Start() { JsonObject data = JsonObject.FileToJson(App.dataAssetsPath + "Game.json"); if (data != null) { JsonArray players = data.GetArray("players"); for(uint i=0; i < players.GetSize(); i++) { JsonObject player = players.GetObject(i); print(player.GetString("name", "empty")); print(player.GetInt("id", -1)); } } data.Free(); } // Called Every Frame public void Update() { } }